Thursday, April 7, 2011

NewTek LightWave 10 Video Tutorials

NewTek LightWave 3D is an industry standard in creating 3D graphics for television, film, and print. If you'd like to learn how to use version 10, scroll down to view 3 chapters worth of free video tutorials. Just click on the movie links to launch the videos. These tutorials are from the NewTek LightWave 10 training course from VTC Online University. In version 10 you will find new production tools such as the Viewport Preview Renderer (VPR), Linear Color Space, Data Interchange Enhancements, real-time Anaglyph Stereoscopic preview, and more. In this course, author and professional animator Dwayne Ferguson (Mutant League TV series) will help you learn to utilize this program to your own advantage.

Course: NewTek LightWave 10
Author: Dwayne Ferguson
Release Date: 06 April 2011
Duration: 7.5 hrs / 93 tutorials

Introduction

New in Lightwave 10
Mac and PC Commands
The Hub
Content Structure
Keyboard Shortcuts

Modeler

3D Navigation
Interface
Tabs
Viewports
Options
Modes
Symmetry
The Grid
Layers

Layout

Interface
Views and Options
Items Tab
Modify Tab
Setup Tab
Utilities Tab
Render Tab
View Tab
Modeler Tools
Viper and VPR
Schematic View

If you would like to have access to the rest of the videos, sign up for a VTC Online University membership today! For $30, you'll get one month access to ALL of their training courses. That's over 900 video training titles! No long-term commitment required.

Project: Spaceport Logo

Project Overview
Concept Art
Create Text
Surface and Bevel
Create Planet and Moon
Point Model a Sign
Booleans
Cel-Shading
Layers
Backdrop
Rendering Basics

Project: Ancient Fountain

Project Overview
Illustrator Profile
Import and Lathe
Surface Properties pt. 1
Surface Properties pt. 2
Bump and Procedurals
Gradients
Environments
UV Maps
Surfacing
Node Editor
Fiber FX Grass pt. 1
Fiber FX Grass pt. 2
Camera Setup
Lights
Render

Project: Cartoon Puppy

Project Overview
Reference Images
Modeling pt. 1
Modeling pt. 2
Modeling pt. 3
Modeling pt. 4
Modeling pt. 5
Hands
Mouth
Facial Features
Morph Maps
Skelegons pt. 1
Skelegons pt. 2
Vertex Paint pt. 1
Vertex Paint pt. 2
Weight Maps
Work with Bones
Posing
Post Production pt. 1
Post Production pt. 2

Project: Steampunk Blimp

Project Overview
Timeline
Keyframes
Ship Animation
Cameras
Dope Sheet
Graph Editor
Scene Editor
Package Scene
Environment
Shadows
Lens Flares
Hypervoxels pt. 1
Hypervoxels pt. 2
Hypervoxels pt. 3
Render Preview
Saving Animation
Saving RLA
Stereoscopic 3D

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