Wednesday, April 27, 2011

CINEMA 4D R12 Training Video Tutorials for Beginners

Here are some CINEMA 4D R12 training video tutorials for beginners from the CINEMA 4D R12 Essential Training Course from Lynda.com. In this training course, you will learn the key foundational concepts, such as polygons, textures, and rays, that are crucial to understanding exactly how this 3D application functions. Other topics include: applying materials and texturing, creating and manipulating light sources, animating in the timeline with keyframes, controlling camera movement, texturing with BodyPaint, and creating particle systems.


CINEMA 4D R12
CINEMA 4D R12 Essential Training by

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Cinema 4D R12 Essential Training - Welcome


Understanding the CINEMA 4D workflow - Cinema 4D R12 Training Video Tutorials for Beginners


Clarifying the differences between 2D and 3D - Cinema 4D R12 Training Video Tutorials for Beginners


Selecting and transforming points on a spline - Cinema 4D R12 Training Video Tutorials for Beginners


Modeling with the Knife tool - Cinema 4D R12 Training Video Tutorials for Beginners


Deforming Objects: The Spline Wrap - Cinema 4D R12 Training Video Tutorials for Beginners


Using the Compositing tag - Cinema 4D R12 Training Video Tutorials for Beginners


Using the Tracer object to create paths - Cinema 4D R12 Training Video Tutorials for Beginners


Creating movement with motors - Cinema 4D R12 Training Video Tutorials for Beginners


Controlling parameters with the Range Mapper node - Cinema 4D R12 Training Video Tutorials for Beginners


Creating particles with the Emitter object - Cinema 4D R12 Training Video Tutorials for Beginners

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Course Information

Training Provider: Lynda.com
Title: CINEMA 4D R12 Essential Training
Author: Rob Garrot
Duration: 10hrs 1min
Date of release: 14 December 2010

Chapter 1. Getting Started
Understanding the CINEMA 4D workflow
Clarifying the differences between 2D and 3D
Understanding how 3D software works
Navigating the viewports
Navigating using a three-button mouse and keyboard shortcuts
Touring the interface
Configuring project settings
Setting application preferences

Chapter 2. Creating and Understanding Objects: Hierarchical Relationships
Exploring the importance of object hierarchy
Creating, selecting, and transforming objects
Understanding object categories: Comparing active and passive objects
Comparing object types
Using the Attribute Manager to modify object attributes
Creating a basic model with primitive and null objects

Chapter 3. Working with Splines
Creating and working with splines
Selecting and transforming points on a spline
Modeling with splines: Sweep NURBS
Modeling with splines: Lathe NURBS
Modeling with splines: Extrude NURBS
Extruding and organizing paths from Adobe Illustrator

Chapter 4. Polygonal Modeling Tools
Understanding the basic components of 3D objects: Points, edges, and polygons
Modeling with the Knife tool
Modeling with the Extrude tool
Modeling with the Extrude Inner tool
Closing and connecting geometry with the Create Polygon and Bridge tools
Organic modeling: Creating a HyperNURBS object
Organic modeling: Setting up a scene and reference images
Organic modeling: Creating a simple model
Organic modeling: Adding the finishing touches

Chapter 5. Using Deformers to Modify Objects
Working with deformers
Deforming objects: The Wind Deformer
Deforming objects: The Wrap Deformer
Deforming objects: The Spline Wrap

Chapter 6. Materials and Texturing
Understanding material channels
Applying materials: Projection methods
Creating materials: Reflective surfaces / shiny surfaces
Creating materials: Rough surfaces / bumpy surfaces
Creating materials: Transparent surfaces
Using alpha channels to create a label
Using selection tags to apply materials to part of an object
Texturing type using multiple materials

Chapter 7. Lights
Understanding how lights work in the 3D world
Adjusting falloff to limit how light affects objects
Understanding light types
Creating and manipulating shadows
Creating light rays with visible light
Creating a simple three-point light setup

Chapter 8. Keyframes and Animation
Understanding keyframe animation
Animating in the Timeline
Controlling what happens in between keyframes using the F-Curve Manager
Copying keyframes to create an animated pause
F-curve exercise: Bouncing a ball down stairs

Chapter 9. Camera Movement and Control
Understanding the differences between the Editor Camera and a camera object
Exploring field of view and aspect ratio
Explaining parallax in camera movement
Creating a dynamic camera movement
Refining and previewing a camera movement

Chapter 10. Rendering
Understanding the render engine
Exploring render settings
Rendering: Still images vs. animation
Setting up multi-pass rendering for still images
Batch-rendering multiple files

Chapter 11. 3D Animation Workflow: Compositing in After Effects
Understanding the 3D animation workflow
Using the Compositing tag
Using the External Compositing tag
Setting up a multi-pass render
Importing elements into After Effects
Manipulating 3D renders in After Effects
Fine-tuning a composition in After Effects

Chapter 12. A Very Quick Introduction to MoGraph
Explaining MoGraph
Using the Cloner object
Modifying cloners with Effector objects
Creating animation with the Fracture object
Creating abstract shapes with the MoSpline object
Using the Tracer object to create paths
Creating realistic movement with MoDynamics

Chapter 13. Texturing with BodyPaint
Understanding BodyPaint
Using the Paint Setup Wizard
Understanding material channels
Painting on a texture with brushes
Creating layers with projection painting

Chapter 14. Dynamics
Understanding the dynamics engine
Exploring the difference between soft bodies and rigid bodies
Using connectors to create relationships between objects
Creating movement with motors
Creating bouncing motion with springs
Attracting objects with forces

Chapter 15. XPresso
Introducing XPresso
Creating a data slider to control XPresso data
Controlling parameters with the Range Mapper node
Controlling multiple lights with a single slider

Chapter 16. Particles
Explaining basic particles and thinking particles
Creating particles with the Emitter object
Controlling particles with basic forces
Creating a liquid effect using Particles and Metaballs
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How to write an effective resume | Video Tutorials

In Creating an Effective Resume by Lynda.com, you will receive step-by-step guidance on how to write an effective resume that will highlight your accomplishments and specifically target a potential employer's needs. Topics covered in these video tutorials include: choosing the best layout, identifying and incorporating essential keywords, showcasing achievements and job duties using P.A.R. statements, and compiling references, cover letters, and thank-you notes to name a few. Continue reading to find out more about this excellent course.

Thursday, April 7, 2011

NewTek LightWave 10 Video Tutorials

NewTek LightWave 3D is an industry standard in creating 3D graphics for television, film, and print. If you'd like to learn how to use version 10, scroll down to view 3 chapters worth of free video tutorials. Just click on the movie links to launch the videos. These tutorials are from the NewTek LightWave 10 training course from VTC Online University. In version 10 you will find new production tools such as the Viewport Preview Renderer (VPR), Linear Color Space, Data Interchange Enhancements, real-time Anaglyph Stereoscopic preview, and more. In this course, author and professional animator Dwayne Ferguson (Mutant League TV series) will help you learn to utilize this program to your own advantage.

Course: NewTek LightWave 10
Author: Dwayne Ferguson
Release Date: 06 April 2011
Duration: 7.5 hrs / 93 tutorials

Introduction

New in Lightwave 10
Mac and PC Commands
The Hub
Content Structure
Keyboard Shortcuts

Modeler

3D Navigation
Interface
Tabs
Viewports
Options
Modes
Symmetry
The Grid
Layers

Layout

Interface
Views and Options
Items Tab
Modify Tab
Setup Tab
Utilities Tab
Render Tab
View Tab
Modeler Tools
Viper and VPR
Schematic View

If you would like to have access to the rest of the videos, sign up for a VTC Online University membership today! For $30, you'll get one month access to ALL of their training courses. That's over 900 video training titles! No long-term commitment required.

Project: Spaceport Logo

Project Overview
Concept Art
Create Text
Surface and Bevel
Create Planet and Moon
Point Model a Sign
Booleans
Cel-Shading
Layers
Backdrop
Rendering Basics

Project: Ancient Fountain

Project Overview
Illustrator Profile
Import and Lathe
Surface Properties pt. 1
Surface Properties pt. 2
Bump and Procedurals
Gradients
Environments
UV Maps
Surfacing
Node Editor
Fiber FX Grass pt. 1
Fiber FX Grass pt. 2
Camera Setup
Lights
Render

Project: Cartoon Puppy

Project Overview
Reference Images
Modeling pt. 1
Modeling pt. 2
Modeling pt. 3
Modeling pt. 4
Modeling pt. 5
Hands
Mouth
Facial Features
Morph Maps
Skelegons pt. 1
Skelegons pt. 2
Vertex Paint pt. 1
Vertex Paint pt. 2
Weight Maps
Work with Bones
Posing
Post Production pt. 1
Post Production pt. 2

Project: Steampunk Blimp

Project Overview
Timeline
Keyframes
Ship Animation
Cameras
Dope Sheet
Graph Editor
Scene Editor
Package Scene
Environment
Shadows
Lens Flares
Hypervoxels pt. 1
Hypervoxels pt. 2
Hypervoxels pt. 3
Render Preview
Saving Animation
Saving RLA
Stereoscopic 3D

Friday, April 1, 2011

Wavelab 7 Essentials | Video Tutorials

Steinberg Wavelab 7 is a professionally featured audio editor and mastering suite that also includes the option to create podcasts. If you're interested in learning how to use Wavelab 7, check out the free Wavelab 7 essentials video tutorials below. These videos are from the Steinberg WaveLab 7 training course from VTC.com. Aimed at new and experienced users, this course walks you through the program requirements while looking at the user interface and its many new features including the Switcher, Workspaces, Master Section Effects, and Tool Windows. If you're ready to get started, click on the free movie links below.

Course: Steinberg WaveLab 7 Essentials
Author: Mark Struthers
Release Date: 2011-03-01
Duration: 8 hrs / 84 tutorials

Introduction

Introduction
What is WaveLab?
New Features
Requirements & Installation
WaveLab Help pt. 1
WaveLab Help pt. 2

Overview

Interface Overview pt. 1
Interface Overview pt. 2
Panels/Tabs/Docks/Windows
Status Bar
Transport Controls

Getting Started

Tool Windows
Command Bars
New Audio Document
Opening Existing Audio
Creation by Clicking
Context Menus
Customizing Commands
Switcher Window
Workspaces

If you would like to have access to the rest of the videos, sign up for a VTC Online University membership today! For $30, you'll get one month access to ALL of their training courses. That's over 900 video training titles! No long-term commitment required.

Adjustments

Easy Fades
Silences
Slide Adjustments
Tab Groups
Value Editing

Using the Meters

Overview
VU Meters
VU Pan Meter
Phasescope
Spectrascope
Spectrometer pt. 1
Spectrometer pt. 2
Oscilloscope & Wavescope
Bit Meter
Assessing a Final Mix

Off-Line Processing

Adjusting Level
Normalizing
Pitch Correction
Time Stretching
Pitch Bend
Effect Morphing
Loudness Normalizing pt. 1
Loudness Normalizing pt. 2
Loop Tweaking
Pan Normalizing
Pitch Quantizing
Presets

Using Effects

Overview
Single Band Compression
Multiband Compression
Limiter & Maximizer
Room Works
Delays
Studio Equalization
De-Esser
Sonnox Plug-Ins
Third Party Effects

Master Section

Overview
Settings
Master Effects
Dithering
Render

Using Markers

Markers & Their Uses
Generic & Temporary Markers
Adding/Moving/Removing Markers
Defining Sections & Loop Markers
Error Correction Markers

Batch Processing

Overview & File Browser
Batch Processor Details
Monopass/Multipass/Metapass Overview
Trim Resize & Fade
Normalizing & Leveling

Analysis & Correction

Correcting Errors
Global Analysis
Comparing Audio Files
Loudness Distribution
3D Frequency Analysis

Basic Audio CD

Red Book Specifications
Assembling Tracks
Editing & Adjusting
Checking/Editing/Creating
Convert to Montage
Authoring Data Discs

Audio Montage

Overview
Editing & Arranging
Tools/Tabs/Functions
Creative Effects
Mixing Down

Podcasts

Recording
Workspace Initial Setup
Adding Information
FTP

To view the complete set of these Wavelab 7 essential video tutorials, sign up for a VTC Online University membership today!

Google SketchUp Pro 8 Video Tutorials

Google's SketchUp 8 is a very popular 3D modeling package from Google. The Pro version of SketchUp adds many valuable features for the professional user including advanced importers and exporters, Dynamic Component authoring, Style Builder, and Layout to the already outstanding tools found in the free version. In this Google SketchUp Pro 8 training series from VTC.com, author and artist Jason Maranto talks about the new features in version 8 and extensively covers the Pro version's features. He puts a particular emphasis on designing compelling user interactions with Dynamic Components and creating page layouts using your SketchUp models in Layout. These easy-to-follow Google SketchUp 8 video tutorials will really help you to maximize SketchUp Pro's potential. Get started now by clicking the free movie links below!

Watch the first 3 chapters of this course for FREE!

OR

Get access to the entire VTC Online University training library of over 900 courses for only $30.

Course: Google SketchUp Pro 8
Author: Jason Maranto
Release Date: 2011-01-26
Duration: 8.5 hrs / 99 tutorials

Introduction

Introduction
Hardware Considerations
Web Resources
Install Folder Tour
User Interface Introduction

Google Earth Integration

Google Earth
Adding a Location
Building Maker
Photo Matching Mode

More New Stuff

Push / Pull Pre-Select
Back Edges & Outer Shell
Align Axes & Solar North
Scenes Thumbnails

If you would like to have access to the rest of the videos, sign up for a VTC Online University membership today! For $30, you'll get one month access to ALL of their training courses. That's over 900 video training titles! No long-term commitment required.

Solids

Solids & Calculate Volume
Solids Tools
More on the Trim Tool
Complex Geometry

Authoring Dynamic Components

Parent & Children Components
Reading Susan
Component Info & Form Design
HTML Tags

Geometry Attributes

Formula View & Functions
Component Axis Plugin
Size Attributes
Rotation Attributes
Clock Example

OnClick Attribute

OnClick Functions
Surly Box Example
Animation Functions
24 Hour Clock Example

Copy & Copies Attribute

How to Create Copies
Arranging & Modifying
Copies in Animation

Hidden Attribute

Hidden True & False
Hiding Via OnClick
Using Logic Functions
Logic Based Form

Scale Tool Attribute

Constraining the Scale Tool
Scale Copy Process
Scale Copy Example

Material Attribute

Choosing Materials via Form
Changing Materials via OnClick
Specification Techniques
Using Both Methods

Dynamic Component Examples

Color Animation
Animated Wheels pt. 1
Animated Wheels pt. 2
Rickety Fence pt. 1
Rickety Fence pt. 2
Rickety Fence pt. 3

Style Builder

Why Style Builder?
User Interface
How Strokes Work
Template
Drawing Strokes
Working with a Style

Layout Introduction

Introducing Layout
User Interface
Panning & Zooming
Shapes: Bezier Curve Concepts
Shapes: Primitives
Shape Editing Tools
Inserting Images
Silhouette Creation pt. 1
Silhouette Creation pt. 2
Clip Masks

Manipulation & Customization

Assigning Keyboard Shortcuts
Creating Custom Toolbars
Creating Custom Icons
Bring Forward / Backward
Grouping
Align
Center / Flip / Space
Shapes Special Behaviors
Colors
Shape Style

Text / Pages / Layers

Creating Text
Text Style Dialog: Format
Text Style Dialog: List
Spacing
Importing Text
Pages
Layers

SketchUp & Layout

SketchUp to Layout
Inserting a Model
Rendering
Manipulating a Model
Linear Dimensions Tool
Angular Dimensions Tool
Snapping & Presentation
Precise Align & Grid

Layout Fine-Tuning

Document Setup
Preferences
Using Templates
Creating Templates
Scrapbooks
Exporting

To view the complete set of Google Sketchup Pro 8 video tutorials, sign up for a VTC Online University membership today!