Friday, May 20, 2011

Flash CS5 Video Tutorials for Beginners Training Course

Here are some Flash CS5 video tutorials for beginners from Flash Professional CS5 Essential Training from lynda.com. This comprehensive beginners training course covers the things you need to know in order to start making your own interactive Flash projects. Topics include drawing in Flash CS5, working with text, creating animation, working with audio & video, adding basic interactivity using ActionScript, integrating Flash with other Adobe applicatons, creating slideshows, and more! There's even a chapter on using Flash to create iPhone applications. Below, you'll find 20+ free video tutorial samples from the course. You can become a lynda.com member or sign-up for a FREE 7-day trial to lynda.com so you can access all the videos and courses on their website.

Flash CS5 Tutorials for Beginners
Flash Professional CS5 Essential Training by
START LEARNING TODAY


What is Flash Professional CS5? - Flash CS5 Video Tutorials for Beginners


Understanding Flash file types - Flash CS5 Video Tutorials for Beginners


Understanding bitmap and vector graphics - Flash CS5 Video Tutorials for Beginners


Understanding Merge Drawing and Object Drawing - Flash CS5 Video Tutorials for Beginners


Using the Oval tool - Flash CS5 Video Tutorials for Beginners


Using the Brush tool - Flash CS5 Video Tutorials for Beginners


Using the Free Transform tool - Flash CS5 Video Tutorials for Beginners


Organizing Layers and editing layer properties - Flash CS5 Video Tutorials for Beginners


Creating masks and masked content - Flash CS5 Video Tutorials for Beginners


Understanding the library - Flash CS5 Video Tutorials for Beginners


Understanding the Text Layout Framework - Flash CS5 Video Tutorials for Beginners


Using the Text tool for TLF text - Flash CS5 Video Tutorials for Beginners


Understanding symbols - Flash CS5 Video Tutorials for Beginners


Differentiating symbols from instances - Flash CS5 Video Tutorials for Beginners


Understanding frames, keyframes, and blank keyframes - Flash CS5 Video Tutorials for Beginners


Using onion skin - Flash CS5 Video Tutorials for Beginners


Understanding shape tweens - Flash CS5 Video Tutorials for Beginners


Understanding Inverse Kinematics - Flash CS5 Video Tutorials for Beginners


Using the Bone tool - Flash CS5 Video Tutorials for Beginners


Applying blend modes to objects - Flash CS5 Video Tutorials for Beginners


Importing photos into Flash - Flash CS5 Video Tutorials for Beginners

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Course Information

Training Provider: Lynda.com
Title: Flash Professional CS5 Essential Training
Author: Todd Perkins
Duration: 7hrs 7mins
Date of release: 30 April 2010

Chapter 1. Getting to Know Flash
Understanding Flash file types
Becoming familiar with the Flash environment
Creating and setting document properties for an FLA file
Working with panels
Working with the toolbar
Using the Zoom and Hand tools
Understanding workspaces
Understanding bitmap and vector graphics

Chapter 2. Drawing Basic Shapes
Understanding Merge Drawing and Object Drawing
Drawing lines using the Line tool
Using the Oval tool
Using the Rectangle tool
Using the Oval and Rectangle Primitive tools
Using the Polystar tool
Using the Deco tool

Chapter 3. Moving Beyond Basic Shapes
Selecting lines and fills
Modifying lines and fills
Using the Pen tool
Using the Brush tool
Optimizing shapes for enhanced performance
Using the Eraser tool
Working with groups
Using the Eyedropper tool
Changing fill and stroke colors with the Paint Bucket and Ink Bottle tools
Using the Color panel
Using the Color Swatches panel
Creating gradients
Using the Gradient Transform tool
Using the Free Transform tool
Aligning objects with the Align panel
Using the 3D tools
Using rulers and guides

Chapter 4. Working with Layers and the Timeline
Organizing a file into layers using Distribute to Layers
Organizing layers and editing layer properties
Using the Paste in Place command to organize layers
Showing, hiding, and locking layers
Creating masks and masked content
Creating guide layers
Viewing layers as outlines and changing layer outline colors

Chapter 5. Working with External Images and the Library Panel
Understanding the library
Importing bitmap graphics
Updating the library with changed graphics
Adjusting bitmap compression in the Bitmap Properties window
Using the Lasso tool with bitmap images
Using bitmap fills
Vectorizing bitmap graphics using the Trace Bitmap tool

Chapter 6. Working with Text and Fonts
Understanding the Text Layout Framework
Using the Text tool for TLF text
Working with fixed and variable width text fields
Connecting text through multiple text fields
Working with Asian and right-to-left fonts
Embedding fonts
Using device fonts
Using the Break Apart command to convert text to fills
Using classic text

Chapter 7. Using Graphic Symbols
Understanding symbols
Creating graphic symbols
Navigating through multiple timelines
Editing graphic symbols through the library
Understanding the Editing in Place mode
Differentiating symbols from instances
Applying color changes and transformations to instances of symbols
Swapping and duplicating symbols
Nesting symbols

Chapter 8. Creating Frame-by-Frame Animations
Getting to know the timeline
Understanding frames, keyframes, and blank keyframes
Creating frames, keyframes, and blank keyframes
Selecting and removing frames
Creating a simple animation
Previewing an animation using Test Movie
Using onion skin
Using onion skin outlines
Copying and pasting frames
Editing multiple frames
Nesting an animation in a graphic symbol and controlling its starting frame

Chapter 9. Creating Shape Tweens
Understanding shape tweens
Creating and removing a shape tween
Using Shape Hints
Troubleshooting shape tweens

Chapter 10. Working with Motion Tweens and the Motion Editor
Understanding motion tweens
Creating and removing a motion tween
Working with Property keyframes in the timeline
Using motion tweens for parallax scrolling
Selecting, moving, and copying motion tweens
Editing a motion path
Adding rotation to an animation
Animating color and alpha changes with a motion tween
Animating text, bitmaps, and other objects
Animating 3D objects
Converting a motion tween to a frame-by-frame animation

Chapter 11. Fine-Tuning Motion Tweens
Understanding the Motion Editor
Using the Motion Editor to modify a motion tween
Adding and removing property keyframes with the Motion Editor
Adding easing in the Properties panel
Adding easing in the Motion Editor
Modifying custom easing curves in the Motion Editor
Extending and shortening animations
Using the Motion Presets panel to save and apply animations
Reversing an animation
Creating nested animations

Chapter 12. Adding Inverse Kinematics with the Bone Tool
Understanding Inverse Kinematics
Using the Bone tool
Adjusting bone properties in the Properties panel
Creating IK animations
Staggering IK animations using graphic symbols
Creating runtime IK interactivity
Adding spring to IK animations
Converting an IK animation to a frame-by-frame animation

Chapter 13. Creating Classic Tweens
Understanding classic tweens
Creating a classic tween
Troubleshooting classic tweens
Adjusting easing in a classic tween
Editing easing curves in a classic tween
Using classic tweens for character animation

Chapter 14. Working with Button Symbols
Understanding button symbols
Creating button symbols
Adding layers to button symbols
Creating invisible buttons

Chapter 15. Working with Movie Clips
Understanding and creating movie clips
Converting a graphic symbol to a movie clip
Creating seamlessly looping animations with movie clips
Using movie clips to create animated buttons

Chapter 16. Working with Filters and Blend Modes
Understanding blend modes
Applying blend modes to objects
Understanding filters
Applying filters to objects

Chapter 17. Working with Audio
Understanding audio in Flash
Importing and adding audio to an animation
Compressing audio with the library
Controlling sound effects through the Properties panel
Syncing sound to an animation
Adding sound to a button

Chapter 18. Working with Video
Understanding video in Flash
Using the Adobe Media Encoder to encode video
Importing video
Using the FLV playback component
Working with cue points

Chapter 19. Adding Interactivity with ActionScript
Understanding ActionScript 3.0
Working with the Actions panel
Understanding code snippets
Using code snippets to stop a timeline
Using code snippets to navigate a timeline
Using code snippets to create a hyperlink
Using code snippets to control video
Using code snippets to stop sounds from playing
Using Flash templates for pre-built interactivity
Using behaviors with ActionScript 2.0

Chapter 20. Integrating with Other Applications
Integrating with Photoshop
Integrating with Illustrator
Integrating with Flash Builder
Integrating with Flash Catalyst
Integrating with Dreamweaver

Chapter 21. Publishing Flash Content
Understanding publishing in Flash
Controlling HTML settings in the Publish Settings window
Adjusting SWF publish settings
Publishing for search engine optimization with SWFObject
Publishing and exporting image files
Publishing and exporting video files

Chapter 22. Creating a Slideshow Project
Viewing the finished slideshow
Importing photos into Flash
Animating slideshow images
Modifying animations with the Motion Editor
Saving and reusing animations
Finishing the animation
Adding sound
Adding button interactivity
Adjusting image and sound compression
Publishing the application

Chapter 23. Creating Desktop Applications Using Adobe AIR
Understanding Adobe AIR
Viewing a simple AIR application
Publishing an AIR application

Chapter 24. Using Flash CS5 to Create iPhone Applications
Understanding Flash on the iPhone
Preparing to create iPhone content Flash on the iPhone
Generating a P12 file in Windows
Viewing a simple iPhone app in Flash
Publishing an iPhone app from Flash
Testing a Flash iPhone app on an iPhone
About Lynda.com

Lynda.com is an online video training provider with over 1000 courses covering a wide array of topics - 3D, video, business, the web, graphic design, programming, animation, photography, and more. They produce top quality video tutorials with the best industry experts as your instructors. With a subscription, you can log-in at any time, and learn at your own pace. New courses are added each week, and you will receive a certificate of completion for each course that you finish.

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If you enjoyed the sample videos above and want to access the entire Flash Professional CS5 Essential Training course, you can sign up for a lynda.com membership. Your membership will allow you to access not only this course, but also the entire lynda.com library for as low as $25 for 1-month. Their training library has over 1000 courses with 50,000+ video tutorials. No long-term commitment required. You can cancel your membership at any time.


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To watch the complete set of these Flash CS5 video tutorials for beginners, become a lynda.com member today. Your membership gives you access to this entire course as well as their entire library of over 1000 high-quality training courses.

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